• Posts Tagged ‘kickstarter’

    RESISTOR: glitchwitches and SJWs welcome

    by  • February 1, 2016 • Design & Art • Comments Off on RESISTOR: glitchwitches and SJWs welcome

    My friend Elissa and I are currently Kickstarting this zine that I’m really excited about. It’s called RESISTOR, and it features original games, fiction, and artwork focusing on the correlation between technology, magic, and social issues through a cyberpunk lens. We both love the zine aesthetic, that locally printed, hand made, passed out at...

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    Lovecraftesque: An interview with GaW game designer Becky Annison

    by and  • September 29, 2015 • Design & Art, People & Events • Comments Off on Lovecraftesque: An interview with GaW game designer Becky Annison

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    I had a chance to talk to fellow Gaming as Women designer Becky Annison about her work on Lovecraftesque which is currently being Kickstarted. Congrats on the early success of the Kickstarter campaign! Can you tell me a little about the project? Thank you – we are both a bit overwhelmed with the early...

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    SPLINTER: Surprising Things on Kickstarter

    by  • September 16, 2015 • Design & Art, News • Comments Off on SPLINTER: Surprising Things on Kickstarter

    End Transmission Games, the team that brought you Psionics, The Singularity System, Anathema, and SPLINTER, has launched their next Kickstarter project – SPLINTER: Surprising Things. SPLINTER is a tabletop roleplaying game where you delve the infinite levels of a randomly generated dungeon. As the shape-shifting Avatar of an immortal Bloodline, you have the power...

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    An Interview with Caroline Hobbs – Downfall

    by  • July 24, 2015 • People & Events • Comments Off on An Interview with Caroline Hobbs – Downfall

    Caroline Hobbs is a game designer and artist. She plays and designs story games, paints sassy sea creatures, and probably knows too much about the Silmarillion. Caroline’s newest project is Downfall, currently on Kickstarter. She answered a few questions about the game and her design work for Gaming as Women. Please give us a...

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    Interview with Anna Kreider – The Ruined Empire

    by  • November 1, 2014 • Design & Art, News • Comments Off on Interview with Anna Kreider – The Ruined Empire

    With only 4 days to go to the Ruined Empire Kickstarter, we interviewed the author, Anna Kreider. As of this writing, the campaign needs barely over 700 $ CAD to reach its goal and publish this setting-neutral, Final Fantasy-esque campaign  – so if you are on the fence, we hope this interview will give you the motivation you...

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    Interview with Jenna Katerin Moran – Part 2

    by and  • July 12, 2013 • Design & Art, People & Events • Comments Off on Interview with Jenna Katerin Moran – Part 2

    This is the second part of our interview with Jenna Katerin Moran.  The first part can be found here.  We’re continuing in our discussion of her current Kickstarter, Chuubo’s Marvelous Wish-Granting Engine.   Haren: Have there been any particularly surprising examples that show off what you are going for from playtesting? Something that is...

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    Interview with Jenna Katerin Moran – Part 1

    by and  • July 8, 2013 • Design & Art, People & Events • 1 Comment

    Jenna Katerin Moran (formerly known as Rebecca Sean Borgstrom) has contributed to dozens of RPG books, including series such as Exalted, In Nomine, Ex Machina, and is the author and creator of the Nobilis and Weapons of the Gods RPGs. Haren and Dymphna recently spoke to Moran about her new kickstarter, Chuubo’s Marvelous Wish-Granting...

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    An Interview with Gillian Fraser

    by  • March 14, 2013 • Design & Art, People & Events • 1 Comment

    Gillian Fraser is the lead designer for Wicked Fantasy. Wicked Fantasy, currently KSing here, is a project where she and veteran designer John Wick are re-imagining fantasy races from scratch. As soon as I saw this Pathfinder supplemental had a woman as lead, I knew I had to talk to Gillian, and I was not disappointed! Here’s her fantastic...

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    Working on curse the darkness as a female game designer, or finding a way to neutral ground

    by  • May 9, 2012 • Design & Art • 2 Comments

    So, my husband and I have a new game company, called Play Attention Games, Inc. Our first game, curse the darkness, is currently in Kickstarter phase. Our release date is August 2012, barring major catastrophe. Needless to say, I’m very excited. I’ve worked in the RPG industry for over 10 years now, from editor...

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