• Posts Tagged ‘game design’

    RESISTOR: glitchwitches and SJWs welcome

    by  • February 1, 2016 • Design & Art • Comments Off on RESISTOR: glitchwitches and SJWs welcome

    My friend Elissa and I are currently Kickstarting this zine that I’m really excited about. It’s called RESISTOR, and it features original games, fiction, and artwork focusing on the correlation between technology, magic, and social issues through a cyberpunk lens. We both love the zine aesthetic, that locally printed, hand made, passed out at...

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    Witchy Feminist Games

    by  • October 22, 2015 • Design & Art • Comments Off on Witchy Feminist Games

    So my friend and co-blogger Dymphna wrote this beautiful feminist witchy game and shared it on G+. I was like, that’s so awesome! Dang! Look it’s about women’s work but also about being witches! Ah this is everything I like! Then she invited me, Meg Baker, and Filamena Young to write a collection of...

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    Writing All The Things

    by  • October 15, 2015 • Design & Art • Comments Off on Writing All The Things

    Freelancing has been an interesting new challenge for me in the game design world. I’ve been writing a lot of stretch goals for Kickstarters, working on small games for a few various projects, and finishing up some really big designs I’ve been working on forever. I’m not really new to the concept of doing...

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    Lovecraftesque: An interview with GaW game designer Becky Annison

    by and  • September 29, 2015 • Design & Art, People & Events • Comments Off on Lovecraftesque: An interview with GaW game designer Becky Annison

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    I had a chance to talk to fellow Gaming as Women designer Becky Annison about her work on Lovecraftesque which is currently being Kickstarted. Congrats on the early success of the Kickstarter campaign! Can you tell me a little about the project? Thank you – we are both a bit overwhelmed with the early...

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    SPLINTER: Surprising Things on Kickstarter

    by  • September 16, 2015 • Design & Art, News • Comments Off on SPLINTER: Surprising Things on Kickstarter

    End Transmission Games, the team that brought you Psionics, The Singularity System, Anathema, and SPLINTER, has launched their next Kickstarter project – SPLINTER: Surprising Things. SPLINTER is a tabletop roleplaying game where you delve the infinite levels of a randomly generated dungeon. As the shape-shifting Avatar of an immortal Bloodline, you have the power...

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    Pregnancy, Contraception, & Childbirth in Games – Podcasting as Women!

    by , , and  • February 24, 2015 • News, People & Events • Comments Off on Pregnancy, Contraception, & Childbirth in Games – Podcasting as Women!

    Last weekend, Meguey Baker, Filamena Young, and Wundergeek talked about halfling sheela-na-gigs, post-partum depression, and bunnies (among other things) in a panel discussion on pregnancy, childbirth, and contraception in gaming.

    You can watch or listen here!

     

    Final Thoughts on Pendragon

    by  • December 20, 2014 • Essays • 2 Comments

    It occurred to me the other day that I never finished my Pendragon article series.  Because the game is being offered in the current Bundle of Holding, I’m seeing more discussion of the game in my circles, and its got me  thinking about the game again. One of the reasons why I stopped posting about the game...

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    Life, Death, and Arduin I: Critical Hits, Vietnam, and an Unlikely Player

    by  • August 8, 2014 • Essays • Comments Off on Life, Death, and Arduin I: Critical Hits, Vietnam, and an Unlikely Player

    It was the year 1997, and I was ten years old. My parents had gotten my brother and I an Ayyám-i-Há gift — a Dungeons and Dragons book. (My parents were open-minded people who didn’t know much about D&D but generally encouraged my nerdy habits. I had, after all, just finished reading Lord of...

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    Larp – Physical interactions and physical limitations

    by  • June 9, 2014 • Essays • Comments Off on Larp – Physical interactions and physical limitations

    Larps are role-playing games where you interact with the physical world. This also means that when you larp you face physical limitations. These limitations can be unfair and excluding. There are other types of role-playing games without physical elements, e.g., tabletop and computer games. In tabletop games you describe what the characters perceives and...

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