• Posts Tagged ‘at the table’

    Gaming with toddlers

    by  • June 3, 2015 • Essays • Comments Off on Gaming with toddlers

    As a parent of two babies, I do not get as much “gaming time” that I might like to. In fact, it is difficult to get any time at all. When they are really small they sleep most of the time, but at this age, they are active enough to require my attention, but...

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    Positive Feedback Round

    by  • February 26, 2015 • Essays • Comments Off on Positive Feedback Round

    The positive feedback round is an exercise you can do after larps or gaming sessions. The exercise gives everyone an opportunity to both give and receive positive feedback. The purpose of the exercise is both to improve your gaming skills, build a culture of communication and trust, and learn how to give and receive...

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    Arduin III: On Fantasy Races, Being the GM’s Girlfriend, and Seeing Your Love Interest Speared in the Head

    by  • September 2, 2014 • Essays • Comments Off on Arduin III: On Fantasy Races, Being the GM’s Girlfriend, and Seeing Your Love Interest Speared in the Head

    otusarduinadventure2

    (Confused?  See parts I and II here!) The boy’s story confirmed Kyllikki’s fears.  The men in Mawfox masks broke into his family’s home and took them all, he said.  He escaped by hiding in the root cellar.  He’d been hiding here for days, he said, afraid to leave for fear that he would be...

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    Arduin II: Female Attributes, Giant Snakes, and Seithr Without Argr

    by  • August 18, 2014 • Essays • Comments Off on Arduin II: Female Attributes, Giant Snakes, and Seithr Without Argr

    Shardra the Castrator, from "Runes of Doom." Found via http://apaladinincitadel.blogspot.ca/2010/04/arduin-grimoire-runes-of-doom.html>A  Paladin in Citadel.

    (See here the first part of this series.) “I was wondering if you needed any work done.  Running messages.  Looking after animals. Anything, really,” said the Rothling boy.  He was a peasant, thirteen or so years old. My character, Kyllikki, wasn’t sure why the boy came to her.  Kylikki is the court mage of the jarles,...

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    Life, Death, and Arduin I: Critical Hits, Vietnam, and an Unlikely Player

    by  • August 8, 2014 • Essays • Comments Off on Life, Death, and Arduin I: Critical Hits, Vietnam, and an Unlikely Player

    It was the year 1997, and I was ten years old. My parents had gotten my brother and I an Ayyám-i-Há gift — a Dungeons and Dragons book. (My parents were open-minded people who didn’t know much about D&D but generally encouraged my nerdy habits. I had, after all, just finished reading Lord of...

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    Content on the Margins: Part I – How we know what’s in.

    by  • June 16, 2014 • Essays • Comments Off on Content on the Margins: Part I – How we know what’s in.

    I’ve been having many thoughts recently about stories and gendered (and other marginalized) content, and the practical challenges that groups and individuals face in introducing diversified content to games. While it comes out of a long history of reading and musing and discussions with other Cultural Studies geeks, its recent momentum to get it...

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    Pleasant Dreams Card Game Review

    by  • March 24, 2014 • Reviews • Comments Off on Pleasant Dreams Card Game Review

    The following review contains the opinions of the author only and may not directly reflect the opinions of all members of Gaming as Women. The author was given an advance review copy of the game to play and review.  I am super excited to share this with everyone! I was given an advance review...

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    Pendragon, Locker Rooms, and Lady Knights

    by  • March 17, 2014 • Essays • 4 Comments

    It’s Sunday afternoon in the weight room at the rec center, and the guys are all here. They’re in good spirits today, and the banter and trash-talk is lively. Which of us has the biggest muscles? What about the biggest dick? Which of us needs to work on his legs more? Who gets the...

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    Game Design Brunches

    by  • November 20, 2013 • Design & Art • 1 Comment

    A friend of mine, Stras, had this great idea to start getting together and have game design brunches. What’s a game design brunch, you ask? Well, we get together and eat brunch and talk about game design. So far, we’ve had two. It’s such an excellent idea, though, because it gets us together and...

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