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    About Kim Lam

    I'm a tabletop roleplayer, a larper and a video gamer. I run games, play games, remix games, talk about games, critique games, read games and have opinions about games. Sometimes, I do that online. I also have a passing fondness for making food.

    Probing Questions or Why Did She Just Punch You?

    by  • November 12, 2012 • Design & Art • 1 Comment

    I call my particular style of GMing “lazy GMing.” This is kind of tongue-in-cheek, of course, but grows from the fact that the players outnumber me. Now, I’m fairly creative but so are my players. It stands to reason that four or five of them are probably, collectively, more creative than me all by my...

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    This Week In Feminism

    by , and  • July 15, 2012 • News • Comments Off

    I’ve tried at times to talk about the weird place transgender identities occupy in the queer community, but a week ago, Jos over at Feministing took it on in no uncertain terms. And then this week she followed it up with even more pointed commentary aimed at her queer detractors. In the process, she...

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    Addressing Rape in Your Game

    by  • June 20, 2012 • Essays • 1 Comment

    Trigger warning: As the title suggests, we’re talking about bringing rape as a subject into your game. Rape is one of those subjects that’s really hard to talk about, especially in the context of a game. Some players want nothing to do with it in the game, others want to bring it in as...

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    Food for Thought: Rotgut and Moonshine

    by and  • June 12, 2012 • Essays • 9 Comments

    One thing we’ve learned over the years is that hungry gamers are grumpy gamers. We’ve also learned that a good food experience makes for a better night than an utterly forgettable food experience. Food for Thought is a series where we talk about food at the table. Rotgut and Moonshine After a hard day...

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    Food for Thought: Where Does the Time Go?

    by  • June 6, 2012 • Essays • 1 Comment

    One thing we’ve learned over the years is that hungry gamers are grumpy gamers. We’ve also learned that a good food experience makes for a better night than an utterly forgettable one. Food for Thought is a series where we talk about food at the table. Where Does the Time Go? You may have...

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    Food for Thought: Divisions of Labour

    by and  • May 15, 2012 • Essays • 2 Comments

    One thing we’ve learned over the years is that hungry gamers are grumpy gamers. We’ve also learned that a good food experience makes for a better night than an utterly forgettable one. Food for Thought is a series where we talk about food at the table. Divisions of Labour Some dishes or food takes...

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    Food for Thought: Supplies

    by and  • May 1, 2012 • Essays • 1 Comment

    One thing we’ve learned over the years is that hungry gamers are grumpy gamers. We’ve also learned that a good food experience makes for a better night than an utterly forgettable one. Food for Thought is a series where we talk about food at the table. Supplies So you’ve decided that at game this...

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