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    About Kira Scott

    Game player, gypsy traveler, cyborg, and designer of enameled jewelry. Check out my jewelry at Anima Metals and for sale at Anima Metals on Etsy and on facebook at Anima Metals Facebook Page

    http://kirascott.tumblr.com/

    Micro Games as a Game Design Experiment

    by  • April 18, 2013 • Design & Art • Comments Off

    In his graphic design manifesto, Frank Chimero throws down some essential design knowledge by saying “Take things away until you cry.” Antoine de Saint Exupéry, known for creating the Little Prince, declares “A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”...

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    Maya in Zero Dark Thirty is a new kind of Female Hero

    by  • March 1, 2013 • Essays • Comments Off

    Media is a heavy inspiration for my gaming ideas. Any new movie, video, comic, or whatnot that comes out I analyze as potential seeds for plot, character, pacing, and drama. Zero Dark Thirty is paving the way for female heroes in its portrayal of an American hero who is also a woman. Spoilers and...

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    This Week in the News

    by and  • December 30, 2012 • News • Comments Off

    Kira: A thoughtful post about how to navigate success and likeability as a woman on the interwebs. Brie & Kira: Earlier this week, Emerald City Comicon posted their Tales from the Con comic – and plenty of readers responded right away with their objections. ECC took the post down and apologized, but the response from...

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    This Week in the News

    by , and  • December 23, 2012 • News • 3 Comments

    Kira: In the world of “what might have been”, we found out that there were women fighter pilots cut from Star Wars, Return of the Jedi. Do you have a Manic Pixie Dream Girl in your life?  In response to a movement by a thirteen-year-old named McKenna Pope, Hasbro will be releasing a gender neutral...

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    This Week in the News

    by and  • December 16, 2012 • News • 1 Comment

    This post talks about the potential impact flexible work hours could have on women. I couldn’t help but think how this could apply to women in game design too. – Kira   “I believe there’s a misconception that if you put a girl or a woman on the cover, the game will sell less....

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    Debriefing from Mad About the Boy

    by  • November 5, 2012 • People • Comments Off

    For more information on Mad About the Boy check out Lizzie Stark’s blog and my previous posts on Gaming as Women.   It’s been about a month since I’ve played Mad About the Boy, and I’m still debriefing. I know that it’s an intended part of the process, and that makes me feel more...

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    Meta Musings on Mad About the Boy

    by  • October 4, 2012 • News, People • Comments Off

    The larp Mad About the Boy seems to work on many meta levels. At least, that’s my impression of it the more I think about it, having yet to experience it. I recently talked about my thoughts on my character and what I’m expecting to happen in the game on Tuesday. One of these...

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    Anticipating Mad About the Boy

    by  • October 2, 2012 • News, People • 4 Comments

    There’s almost too much for me to love about the Mad About the Boy LARP that I’m going to be playing this weekend. Organized by author of Leaving Mundania Lizzie Stark and the Norwegian creators of the game, this event is strictly for women identified players, takes place in the post apocalypse, and is...

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    This Week in Feminism

    by and  • September 2, 2012 • News • Comments Off

    Nostalgia Chick lays down some feminist commentary in her new review of the movie Charlie’s Angels. They can’t objectify us if they can’t see us!  — Kira A fun rant by J.R. Blackwell about Geek Hierarchy.  — Kira Was It Fun for You? Skepchick has some great discussion on the common perception of women and...

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