• Archive for September, 2013

    Gaming and Education

    by  • September 13, 2013 • Design & Art • Comments Off on Gaming and Education

    Recently Mike Tresca interviewed me for his series on games and education at Examiner.com He was enthusiastic about having the interview shared here as well! MT: Under what circumstances have you implemented gaming in education? Meg : I think of games as being part and parcel of learning. Combining games and education is natural...

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    Gender and Game Mechanics: Part 4 – Care in Action?

    by  • September 11, 2013 • Essays • 2 Comments

    This is part four of a series. The first post can be found here: Gender and Game Mechanics Series: Part 1 – Introduction and the previous post here: Gender and Game Mechanics: Part 3 – How we fare in Care and Justice. In the previous posts I talked about how sociology and sociolinguistic studies on gendered communication...

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    Healthy Larp Culture Requires Conscious Cultivation

    by  • September 6, 2013 • Essays • Comments Off on Healthy Larp Culture Requires Conscious Cultivation

    When the conversation turns to harassment or exclusionary behavior in a gaming community, my first thought is always “where are the community stewards? Who is responding and reacting to reeducate, redirect and flat out censure such behavior?” It comes up all the time in connection to larps – I hear a lot of larp...

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    Real-Time Breaking Internet News: #rpggratitude

    by  • September 5, 2013 • News • Comments Off on Real-Time Breaking Internet News: #rpggratitude

    I’d like to shout out to my fellow Lady who Games, Shoshana Kessock, whose impulse hashtag, #rpggratitude, is trending right now on Twitter and Facebook.

    I think everybody should take a moment to reflect, and maybe tweet something to the hashtag.  The lovefest is great for the community!

    You can find Shoshana at http://shoshanakessock.com/, where she talks about her experiences in gaming.

    Interview with Timothy Brown

    by  • September 4, 2013 • People & Events • Comments Off on Interview with Timothy Brown

    I had the pleasure of speaking to Timothy Brown, who created Dark Sun and 2300 AD about his new project, Dragon Kings, which will begin crowdfunding this month.   Melody: You have mentioned how important music is to your project, and in some ways how it’s acted as inspiration, but could you elaborate? What kinds of music do...

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