• This Week in Gaming

    by and  • June 24, 2012 • News • 1 Comment

    Rhianna Pratchett talks about writing for video games, and how story is always the first casualty. – Kira

    Matt Chat interviews Jennell Jaquays, who created The Dungeoneer and worked for years at TSR, then moved on to video games (she worked on games such as Age of Empires, and the Quake franchise). Her story tells a fascinating side of the birth of the hobby, and offers a new perspective on all the people who brought us where we are today. Check out the first part of the interview, below. – Giulia



    Game player, wanderer, cyborg, and designer of enameled jewelry. Check out my jewelry at Anima Metals and for sale at Anima Metals on Etsy and on facebook at Anima Metals Facebook Page




    Player of all sorts of games, tabletop roleplaying games publisher, engineer, and amateur designer. Based in northern Italy, I live with a pretty cool artist, a ton of books and too much technology.


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