• Archive for June, 2012

    Audience Participation Time: Ask Us Anything!

    by  • June 30, 2012 • News • 5 Comments

    Lately we’ve been getting questions via email, or G+, or twitter – a lot of you have questions for the GAW authors and we’d like to answer, to keep the conversation going! We already have a handy contact form for your use, so just head there and tell us what you’d like to know....

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    Wargaming with Men: I Take Florence, but Germany is Lost!

    by  • June 29, 2012 • People & Events • Comments Off on Wargaming with Men: I Take Florence, but Germany is Lost!

    Turn 2 endeth and the Protestants march ahead.  Apparently God is on summer break for this tragic Pope! What I did was follow the advice of a veteran friend and attack Florence.  This gave me two crucial victory points, but I ended up with a net loss of one due to the Protestants doing...

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    Back to Basics: Symbology in Gaming

    by  • June 27, 2012 • Essays • Comments Off on Back to Basics: Symbology in Gaming

    Language is a central part of gaming. It shapes our thinking, affecting our thoughts on those things we sense. So much so that it seems questionable to go without language to communicate with players and GM. But it’s more than possible, sometimes the best way to say something is without a word at all....

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    What is a role-playing game?

    by  • June 26, 2012 • Essays • 2 Comments

    For me, the term “role-playing game” is an inclusive term. It doesn’t only apply to tabletop role-playing games coming from the D&D tradition. It includes role-playing games played in other media and from other traditions as well. I prefer to recognize something as a role-playing game if it falls under the definition of a...

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    Creating Gods: A Bottom-Up Approach

    by  • June 25, 2012 • Design & Art • 13 Comments

    A common liberal view of religion (popularized by esteemed religious scholar Huston Smith, a Unitarian Universalist and author of the classic comparative religion textbook The World’s Religions) is this:  All religions are fundamentally the same.  They are different paths that lead up the same mountain, to use Smith’s metaphor.  This viewpoint has been espoused by...

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    This Week in Feminism

    by and  • June 24, 2012 • News • Comments Off on This Week in Feminism

    In response to yet another bout of hand-wringing about whether modern women can “have it all”, Jessica Valenti offers this collection of photos of sad white babies with mean feminist mothers. Awesome. – wundergeek “A few weeks into the class, there was a moment where I finally understood recursion. It felt so satisfying that...

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    This Week in Gaming

    by and  • June 24, 2012 • News • 1 Comment

    Rhianna Pratchett talks about writing for video games, and how story is always the first casualty. – Kira Matt Chat interviews Jennell Jaquays, who created The Dungeoneer and worked for years at TSR, then moved on to video games (she worked on games such as Age of Empires, and the Quake franchise). Her story tells...

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    Confessions of a White, Female Gamer

    by  • June 22, 2012 • Essays • Comments Off on Confessions of a White, Female Gamer

    I’d like to talk about race, specifically race and gaming. I am white, so my first thought is that I’m not the best person to be talking about this. I’m not an expert on race, and being privileged in my country based on being white, my viewpoints are affected by that privilege. To make...

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